Clockwork Watch Resumes…

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It has been years since the onset of the Dark Winter, and Victorian society is finally getting to grips with living in smoke.

A lifetime of burning fuels to power the big mechanical machines, coupled with diverse weather conditions created a deadly pea-souper that plunged the world into darkness.

Time has moved on…

Laser Lace Letters is Funded!!!

Laser Lace Letters – FUNDED

Congratulations to Haley Moore for nailing the crowdfunding of her project “Laser Lace letters“.

We would like to thank all our patrons for the continued support – together we are making history!

Huzzah!!!

Breakaway Preview at Thought Bubble Comic Con 2012

Viva Thought Bubble Comic Con 2012! We had a great time and a very receptive panel. The launch of Clockwork Watch: Breakaway Preview was perfect. Thank you to all the peeps that made us feel at home in Leeds, and the many that visited our tables. Photographs are in our Gallery.

Huzzah For Science!

Clockwork Watch: Breakaway Preview 2013

The Clockwork Watch Storyworld Co-Created By YOU!

Featured

Clockwork Watch Timeline

Part One

May 1899
Britain is in the grip of a recession, society has fallen on hard times, the gap between ‘haves and have nots’ grows wider by the day. A decline in trade, power shortages and the inability to manufacture energy-efficient products leaves British industry in the doldrums, but on a local level  the amateur maker and boffin ethos thrives. People begin to innovate and experiment at home, creating a thriving cottage industry of inventors and alchemists. They begin to adorn and augment everything they own with mechanical objects.

Queen Victoria looks to science for a miracle and the Department for the Advancement of Sciences takes up the challenge. While developing artificial limbs for veterans of the Saryn War, they hatch plans to create a mechanical device – a clockwork servant – but fail to find a sustainable power source.  Read More:

A World Before Clockwork Watch

First – the Word – 1766:
Enlightenment arrives as people take to the skies in balloons, they are no longer constrained by geography. The first commercial dirigibles are launched in 1785. Traders from India travel the Silk Road, bringing with them the substance that will later become known as Ambinium – a rock that floats when treated with simple acids.

Cities in the Sky – 1800:
The experiments on Ambinium and the development of airships leads to sky cities – large vessels that can dock and stay off the ground for long periods. This affluent move into the clouds is to exploit the benefits; with no houses, there is no tax, trade is free and above the law. Gambling finds a new home.

Sky Piracy – 1815:
The arrival of sky pirates soon puts paid to the golden age of airborne life. With no law enforcement or other defence, the floating palaces are sitting targets. People begin arming themselves and the “Air Wars” begin.

Air Tax – 1817:
To close the loophole exploited by dirigible owners, the government passes a law which taxes tethered aviation. The revenues generated, the government claims, are being used to fund the war against sky pirates.

Reformation – 1840:
A schism occurs within the Church of England. The debated doctrine is believed to encourage the continuation of occult-like practices. The debate gives rise to the Aesthetics movement. The Church survives the schism, but purges many Aesthetics. They are labelled heretics and in some remote villages, burnt at the stake.

Saryn – 1872:
The war that wasn’t. A strange new mineral is discovered in Saryn, in the outer regions of Kazakhstan. On the advice of scientists, British troops traipse halfway across the world to protect the nation’s mining rights. In the brutal conditions, fewer than 2% the soldiers reach the front line. Of those that make it, only a handful return. The mineral is never mined and the supposed life-enhancing properties of the substance are never properly investigated. Scarred by loss, the country would rather forget about the war. In response, MP’s within the House of Lords label Science “the widow-maker”.

Laser Lace Letters Are Go!!!!

A new story emerges from within the murky world of Clockwork Watch, leading to a kick arse crowdfunding concept. This will hopefully be the first of many independent projects to launch from inside our storyworld. This proposition is based on a co-created story arc and has been masterminded by Haley Moore aka @toenolla.

We take NO commission, ownership of IP or have creative control of this project, and are extremely proud that Haley’s taken the opportunity to launch with us.

Here’s Haley:
“After six months of constant prototyping, intense planning and caffeine-fueled story development, my new project, Laser Lace Letters, has finally gone up on Kickstarter. It’s a unique project with elements of handcrafting, fragmented storytelling, and design. Also, it brings together two of my favorite things: steampunk, and lasers.

Laser Lace Letters is a line of laser-cut felt cameo pins that I designed and prototyped at Dallas Makerspace.  I’ll be making for everyone who pledges for them during the Kickstarter. They’re designed to be worn like a button or a badge: on a lapel, a backpack, a purse, or even on a hat.”

Find out more about the Laser Lace Letters and support Haley

Laser Lace Letters

Advertisements Appearing In Clockwork Watch

This is one of the first advertisements that we’ve introduced into the Clockwork Watch universe. The aim is to integrate their core message into our story, in a way that doesn’t distract from the overall experience.

You could call this “branded content”, but we see it as something more creative. We love the brands we’ve worked with, they trust us and support our efforts to do something totally different.

Advertising seems to be stuck in a rutt. Brand managers or guardians are frightened of connecting with the very people that buy their products. Our aim is to find partners who will give us the creative freedom to explore ways in which we can introduce aspects of their brand to our participants.

Explore the adverts, each one is the start of a new story…

Gimmick Girl

Gimmick Girl